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A short story narrative written for my main game title currently in development, Wolfthorn.
The goal of these writings is to provide the game’s prominent intro story for use in the game’s first
linear quests, cinematics, and factions. It also is meant to evoke emotion from the player by
Wolfthorn (Wolfheart / Wulvenheart) – Trouble in Vascany and the Tragedy of Ptolimas
immediately diving into one of the game’s most important periods of early history while also bringing
loved ones of the player characters into peril with subtle foreshadowing that ultimately ends in tragedy.
