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Roguelite Character Selection Menus

About the Project

Created July, 2024 - Unreal Engine 5

A simple character selection UI system inspired by Slay the Spire’s character selection menus created for a client inside of Unreal Engine 5 for use in a roguelite game project.

I was responsible for all of the UI design, blueprint mechanics / scripting, and created the character selection menus from the ground up using blueprints in Unreal Engine 5.

Thank you for checking out the demo,

– Connor from Aerix Art Games

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