About the Project
Created July, 2024 - Unreal Engine 5
A simple character selection UI system inspired by Slay the Spire’s character selection menus created for a client inside of Unreal Engine 5 for use in a roguelite game project.
I was responsible for all of the UI design, blueprint mechanics / scripting, and created the character selection menus from the ground up using blueprints in Unreal Engine 5.
Thank you for checking out the demo,
– Connor from Aerix Art Games
