The Polygonal Orc Tribes pack is the first in the Polygonal series, and also a great one to get you as a developer started on your next great fantasy game project.
The pack features a handful of useful and stronghold asset pieces and characters, one armor piece (as of now), and two Orcish weapons with orcs that are rigged to the UE4 skeleton as well.
**IMPORTANT FOR CHARACTERS:**
*All characters provided, and to be provided with future packs are compatible with UE4 animations, not skeletons. This means all normal UE4 animations will work with the bone mappings provided, no problem. The only thing different is the bone names, meaning, you just cant re-target straight to another skeleton, but in returning convenience all provided characters root under one skeleton (although in this one there are three, but can be merged with no issues as tested) as also provided for simple re-targeting to only one base skeleton.*
-It also features a demo map as expected, and a overview of what you may find in the product.
*Additionally, if you’d like to see further how the assets can be used in production check them out in action in my in-development open-world fantasy RPG sandbox; Wolfthorn: https://aerixartgames.itch.io/wolfthorngame
-Latest log: Updated for Unreal Engine 5, or 5.0 engine support.
-Previous log: File Update for 4.26 – 4.27, which updates the versions and greatly improves the quality of the overall pack.
Support Email: email@example.com
- 19 Stronghold Meshes
- Two Orcish Weapons
- 1 Orcish Helm
- 1 Decor Mesh
- 3 Orc Characters Rigged To Unreal Skeleton
- 1 UV Texture Map (500×500)
- 2 Starter Content Textures (2K Water Maps)
Texture Size: 1 Texture, (500×500) 2 x (2048 x 2048) Water Textures
Collision: Yes, customized and simple for small props and so on.
Vertex Count: Characters Around (2000 verts), Weapons and statics, (3000 to 4500+)
Number of Meshes: 26 Total
Number of Materials and Material Instances: 3 Materials, 3 Instances
Number of Textures: 3
Supported Development Platforms: Windows, Mac, and Linux
Supported Target Build Platforms: Windows, Mac, and Linux