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Polygonal: Odyssey (UE4 / UE5)



Polygonal Odyssey is a large unreal engine asset pack based around Homer’s Odyssey, Ancient Greek History, and even it’s wildest of myths.

View the official trailer / short cinematic:


All character(s) provided, and to be provided with future packs are compatible with UE4 animations, not skeletons. This means all normal UE4 animations will work with the bone mappings provided, no problem. The only thing different is the bone names, meaning, you just cant retarget straight to another skeleton, but in returning convenience all provided characters root under one skeleton as also provided for simple retargeting to only one base skeleton.

*Made entirely using Maya, and contains over 100+ assets/pieces on release, with more to come in future updates!

*Additionally, if you’d like to see further how the assets can be used in production check them out in action in my in-development open-world fantasy RPG sandbox; Wolfthorn:

-Latest log: Added support for UE5, or Unreal Version 5.0.

-Previous Log: Updated 4.25 version, added support for 4.26 and changed from complete project to addable content pack.

-Version Update 1.2 (Now also includes support for latest engine version 4.26)!

  • Version Update 1.3 – Latest (4.27 Update, and other Slight Changes / Fixes)

Artstation Album / Extra Screenshots (Old):


Technical Details


  •  105 hand-crafted static meshes to build your world!
  • 2 Skeletal Meshes (Beach Bird & Immortal Warrior Character)
  •  An absolutely massive demo map, showcasing some of the fullest potentials of the pack!
  • A simple overview map showcasing all assets by themselves.

Number of Unique Meshes: 106

Collision: (Yes, Auto-Generated and Custom)

Vertex Count: (N/A]

LODs: No

Number of Materials and Material Instances: 3 Materials, 20 Instances.

Number of Textures: 1 UV Texture Map

Texture Resolutions: UV Texture Map (Color Palette Size): 488×232

Supported Development Platforms:

Windows: Yes.

Mac: Yes.

Linux: Yes.

Documentation: (N/A)

Important/Additional Notes: If you have any further questions about this pack, you may email me at or


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